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Link between worlds zelda fanart
Link between worlds zelda fanart












With this, Link’s newest adventure has begun proper and the game opens up, allowing for the open world gameplay we have come to expect.Ī Link Between Worlds features a solid story with some great throwbacks to previous titles. Link wakes in his home before receiving a telepathic message from Princess Zelda, asking for his help. Upon arriving at the Sanctuary, Link is confronted by a devilish man named Yuga, who has imprisoned the Captain in a painting on the wall using dark magic. Once at the Castle, he finds that the Captain has left for the Sanctuary and sets off to find him. The two rush to the blacksmith’s house and as punishment for sleeping in, Link is sent to deliver a sword to the Captain of the Guards at Hyrule Castle. Our latest Hero of Time, Link, (or xXxGanonKilla69xXx, depending on the player’s choice of name) works for a local blacksmith and after sleeping in late one day, is awoken by Gulley, his friend.

link between worlds zelda fanart

There are outliers, like Majora’s Mask or the recently HD-ified Windwaker – both introducing some different mechanics – but even in those examples, the core game remains the same: acquire the tools, solve the dungeons, and defeat some great evil.Ī Link Between Worlds does not reinvent the franchise, but it certainly delivers some fresh concepts and ideas, painting over its aged tropes with a coat of nostalgia.Īs a sequel to the SNES title A Link to the Past, ALBW takes place in the same world, though several generations later. With each new iteration of the Legend of Zelda, it becomes easier to criticize the franchise’s inherent sameness and reliance on nostalgia.














Link between worlds zelda fanart